Huhu Leute, ich komm net auf den server, sobald Warte Auf Spielstatus Steht, flieg ich ins Menu zurück
HIIILLFFEEEEE
Huhu Leute, ich komm net auf den server, sobald Warte Auf Spielstatus Steht, flieg ich ins Menu zurück
HIIILLFFEEEEE
Autodownload an?
Schick uns mal nen Condump.
OK, Wo sind die Nochmal gespeichert xD
Zu aller erst schalte mal deinen Autodownload aus (falls noch an) und schreibe in deine RPG-X Verknüpfung bei den Eigenschaften noch "+set com_hunkmegs 1024" dazu. Das alleine könnte schon helfen.
Die Condump findest du ansonsten unter C\Benutzer\{dein Windows-Benutzername}\AppData\Roaming\STVEF\RPG-X2
Mein gefühl sagt mir, dass hier die aktuellen ranksets und classsets fehlen...
files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zrpg_modas_berp_locations.pk3
(2 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zrpgx_addons_v2.pk3 (813
files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zBellerophon_outline1.pk3 (72
files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\yager-e_final.pk3 (161 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\uss_serenity_b.pk3 (225 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\uss_serenity_a.pk3 (45 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\uss_poseidon.pk3 (282 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\uss_nimitz_beta_1_1.pk3 (168
files)
C:\Users\Epigjizz\AppData\Roaming\STVEF/RPG-X2
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\zzz_rpg_relativity.pk3 (195 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\zzzzztrantos.pk3 (14 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\zzzzzRPG_ussvoyagerv2.pk3 (370 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\ZZRPG-XteX.pk3 (393 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\uss_serenity_b_v2.pk3 (71 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak4.pk3
(988 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak2.pk3
(252 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak1.pk3
(4701 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak0.pk3
(764 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\lcars-high.pk3 (252 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\extrankv1.pk3 (7 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\enterprise-e.pk3 (137 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\enterprise-e-v2.pk3 (43 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\DeltaFlyer2v.pk3 (151 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\BLTberp.pk3
(3 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force/RPG-X2
C:\Users\Epigjizz\AppData\Roaming\STVEF/baseEF
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak3.pk3
(1685 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak2.pk3
(794 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak1.pk3
(67 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak0.pk3
(19069 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force/baseEF
----------------------
53719 files in pk3 files
Hunk_Clear: reset the hunk ok
----- Initializing Renderer ----
-------------------------------
----- R_Init -----
SDL using driver "directx"
Initializing OpenGL display
...setting mode 3: 640 480
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
Available modes: '1920x1080 1280x720 1366x768 1600x900 1768x992 1176x664
1360x768 1280x768 1280x800 1360x850 1440x900 1680x1050 1600x1024 720x480
640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1600x1200 720x576
1280x1024'
GL_RENDERER: GeForce GTX 560 Ti/PCIe/SSE2
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...GL_S3_s3tc not found
...GL_EXT_texture_env_add not found
...using GL_ARB_multitexture
...GL_EXT_compiled_vertex_array not found
...GL_EXT_texture_filter_anisotropic not found
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 560 Ti/PCIe/SSE2
GL_VERSION: 4.2.0
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_ARB_base_instance
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth
GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp
GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging
GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample
GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shading_language_420pack GL_ARB_shading_language_include
GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync
GL_ARB_tessellation_shader GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 1024 height: 512
Motionblur image set; width: 1024 height: 512
Initializing Shaders
----- finished R_Init -----
Loading vm file vm/ui.qvm...
VM file ui compiled to 1060570 bytes of code
ui loaded in 4784032 bytes on the hunk
46 arenas parsed
69 bots parsed
4 ranksets detected
5 class sets detected
execing hmconfig.cfg
ui_currentClassSet is read only.
ui_playerclass is read only.
r_mode will be changed upon restarting.
r_stencilbits will be changed upon restarting.
r_picmip will be changed upon restarting.
com_hunkMegs will be changed upon restarting.
Requesting servers from master master.stef1.ravensoft.com...
CL_ServersResponsePacket
7 servers parsed (total 7)
Resolving motd.stef1.ravensoft.com
motd.stef1.ravensoft.com resolved to 63.146.124.45:27951
84.201.0.78:11000 resolved to 84.201.0.78:11000
Resolving authenticate.stef1.ravensoft.com
authenticate.stef1.ravensoft.com resolved to 63.146.124.45:27953
----- FS_Startup -----
Current search path:
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\{UFP}remake.pk3 (236 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zzzzzzzzrpg_combat.pk3 (43
files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zzrpg_modas.pk3 (16 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zzholofedv2.pk3 (8 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zstp-rpgxaddons.pk3 (66 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zrpg_warlord.pk3 (9 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zrpg_modas_s_locations.pk3 (2
files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zrpg_modas_berp_locations.pk3
(2 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zrpgx_addons_v2.pk3 (813
files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\zBellerophon_outline1.pk3 (72
files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\yager-e_final.pk3 (161 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\uss_serenity_b.pk3 (225 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\uss_serenity_a.pk3 (45 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\uss_poseidon.pk3 (282 files)
C:\Users\Epigjizz\AppData\Roaming\STVEF\RPG-X2\uss_nimitz_beta_1_1.pk3 (168
files)
C:\Users\Epigjizz\AppData\Roaming\STVEF/RPG-X2
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\zzz_rpg_relativity.pk3 (195 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\zzzzztrantos.pk3 (14 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\zzzzzRPG_ussvoyagerv2.pk3 (370 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\ZZRPG-XteX.pk3 (393 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\uss_serenity_b_v2.pk3 (71 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak4.pk3
(988 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak2.pk3
(252 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak1.pk3
(4701 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak0.pk3
(764 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\lcars-high.pk3 (252 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\extrankv1.pk3 (7 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\enterprise-e.pk3 (137 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\enterprise-e-v2.pk3 (43 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite
Force\RPG-X2\DeltaFlyer2v.pk3 (151 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\BLTberp.pk3
(3 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force/RPG-X2
C:\Users\Epigjizz\AppData\Roaming\STVEF/baseEF
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak3.pk3
(1685 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak2.pk3
(794 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak1.pk3
(67 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak0.pk3
(19069 files)
C:\Program Files (x86)\Raven\Star Trek Voyager Elite Force/baseEF
----------------------
85823 files in pk3 files
WARNING: You are missing some files referenced by the server:
RPG-X2/uss_mukosaka.pk3
RPG-X2/uss_maine_v2.pk3
RPG-X2/uss_ariana.pk3
RPG-X2/ussenterprise3.pk3
RPG-X2/universeclass.pk3
RPG-X2/underground_intell_post.pk3
RPG-X2/underground.pk3
RPG-X2/ulanai.pk3
RPG-X2/strp_starbase-fun.pk3
RPG-X2/strp_defiant.pk3
RPG-X2/strp_dallas.pk3
RPG-X2/Scavenger_Crushed.pk3
RPG-X2/rurapenthe.pk3
RPG-X2/rpo_locations.pk3
RPG-X2/rpo_defiant-maps.pk3
RPG-X2/RPG_Type9_v2.pk3
RPG-X2/RPG_Type6.pk3
RPG-X2/RPG_Type18.pk3
RPG-X2/RPG_Type13.pk3
RPG-X2/RPG_Type10.pk3
RPG-X2/rpg_tosship.pk3
RPG-X2/rpg_stpburg.pk3
RPG-X2/rpg_orion.pk3
RPG-X2/rpg_magnificent.pk3
RPG-X2/RPG_Karad.pk3
RPG-X2/rpg_iwojima-r1v2.pk3
RPG-X2/rpg_huenchenburg.pk3
RPG-X2/rpg_hercules.pk3
RPG-X2/RPG_eternal.pk3
RPG-X2/rpg_dy100a_v2.pk3
RPG-X2/rpg_crashsite.pk3
RPG-X2/rpg_academyv1.pk3
RPG-X2/rpgx_classes.pk3
RPG-X2/rest_in_peace.pk3
RPG-X2/RED_PLANET_Dead_Zone.pk3
RPG-X2/Rapier.pk3
RPG-X2/pak6.pk3
RPG-X2/pak5_beta8_4_x.pk3
RPG-X2/pak55.pk3
RPG-X2/pak50.pk3
RPG-X2/pak3_r2.pk3
RPG-X2/oldbase.pk3
RPG-X2/Normandy.pk3
RPG-X2/miYou might not be able to join the game
Go to the setting menu to turn on autodownload, or get the file elsewhere
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 560 Ti/PCIe/SSE2
GL_VERSION: 4.2.0
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_ARB_base_instance
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth
GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp
GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging
GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample
GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shading_language_420pack GL_ARB_shading_language_include
GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync
GL_ARB_tessellation_shader GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 10, 640 x 480 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 1024 height: 512
Motionblur image set; width: 1024 height: 512
Initializing Shaders
----- finished R_Init -----
Loading vm file vm/ui.qvm...
VM file ui compiled to 1060570 bytes of code
ui loaded in 4784032 bytes on the hunk
46 arenas parsed
69 bots parsed
4 ranksets detected
5 class sets detected
Loading vm file vm/cgame.qvm...
VM file cgame compiled to 1243218 bytes of code
cgame loaded in 4828960 bytes on the hunk
********************
ERROR: Client/Server game mismatch: RPG-X v2.1/
********************
forcefully unloading cgame vm
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 560 Ti/PCIe/SSE2
GL_VERSION: 4.2.0
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_ARB_base_instance
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth
GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp
GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging
GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample
GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shading_language_420pack GL_ARB_shading_language_include
GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync
GL_ARB_tessellation_shader GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 10, 640 x 480 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 1024 height: 512
Motionblur image set; width: 1024 height: 512
Initializing Shaders
----- finished R_Init -----
Loading vm file vm/ui.qvm...
VM file ui compiled to 1060570 bytes of code
ui loaded in 4784032 bytes on the hunk
46 arenas parsed
69 bots parsed
4 ranksets detected
5 class sets detected
]\condump WTF
Dumped console text to WTF.
Zitat********************
ERROR: Client/Server game mismatch: RPG-X v2.1/
********************
Würde mal sagen, deine RPG-X Version ist...älter als die aufm Server.
Aye aye. Du hast noch die ganz normale RPG-X 2.0 Version mit Patch 2.1, ohne neue Engine und neue Beta.
ok welche brauch ich denn?
Ich weiß nicht. Müsste aber im Forum stehen.
Ich wollte eigentlich, dass er mal selber guckt, aber egal. Das steht sogar im selben Unterforum wie der Thread hier.
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