Mach doch bitte einfach nen "/condump dump.txt" und stell Ihn hier ins Forum, dann können wir am besten helfen
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Code
Alles anzeigenrpgxEF 1.0 win_mingw-x86 Sep 25 2013 Have SSE support ----- FS_Startup ----- Current search path: C:\users\jan\Application Data\RPGXEF\RPG-X2 D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2 D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_neb4.pk3 (6 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_neb4-atl.pk3 (7 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_neb3.pk3 (6 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_neb3-atl.pk3 (7 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_neb2.pk3 (6 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_neb1.pk3 (2 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_neb1-atl.pk3 (7 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_atloldstock.pk3 (7 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_atljunk.pk3 (7 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zz_atl-juststars.pk3 (7 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzz_rpg_relativity.pk3 (195 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzzzzzzzstcommodasrefit.pk3 (54 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzzzzzzz-rpg_solaris_hotfix.pk3 (6 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzzzzzzz-rpg_solaris.pk3 (323 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzzzzzzrpg_combat.pk3 (43 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzzzzPostENDGtackon.pk3 (36 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzzztranvoy.pk3 (15 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzzNEMhaz.pk3 (19 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzz-CarpetPOS-grayBlue.pk3 (5 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzz-CarpetPOS-beigeRed.pk3 (6 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzz-CarpetATL-grayBlue.pk3 (3 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzz-CarpetATL-blueBlue.pk3 (3 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzz-CarpetATL-beigeRed.pk3 (3 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzuss_dauntless_1-1.pk3 (111 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\zzzFrontlines.pk3 (14 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\ZZRPG-XteX.pk3 (393 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak5_beta8_4_x.pk3 (97 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak4.pk3 (988 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak3_r2.pk3 (277 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak2.pk3 (252 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak1.pk3 (4701 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak0.pk3 (764 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\extrankv1.pk3 (7 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\BLTberp.pk3 (3 files) C:\users\jan\Application Data\RPGXEF\baseEF D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\zzzzzzzzzzzzzzsalemfix.pk3 (11 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\zzzzzzzzz-rpg_solaris_hotfix.pk3 (6 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\zzzzzzzzz-rpg_solaris.pk3 (323 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\zzzzzzzzuss_salem_v2.pk3 (15 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\zzzzzzuss_salem.pk3 (206 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ut_subway.pk3 (169 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\uss_serenity_b_v2.pk3 (71 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\uss_serenity_b.pk3 (225 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\uss_nimitz_beta_1_1.pk3 (168 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\raven_trekmaps1.pk3 (65 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pro_maps.pk3 (76 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pro_faceoff.pk3 (5 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\playermaps.pk3 (60 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak92.pk3 (9 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak3.pk3 (1685 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak2.pk3 (794 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak1.pk3 (67 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\pak0.pk3 (19069 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\macpak.pk3 (521 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\lcars-low.pk3 (66 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\lcars-high.pk3 (252 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\HandsOfGod.pk3 (32 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\geothermal2.pk3 (11 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\enterprise-e.pk3 (137 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\enterprise-e-v2.pk3 (43 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\EFArea51.pk3 (159 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\DeltaFlyer2v.pk3 (151 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\dangercity.pk3 (150 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_upsilon.pk3 (25 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_spyglass2.pk3 (3 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_spyglass.pk3 (8 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_geothermal.pk3 (11 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_Falloff.pk3 (15 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_Faceoff.pk3 (7 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_eftruthkill.pk3 (31 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_chi.pk3 (74 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_boom2.pk3 (21 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_boom.pk3 (73 files) D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\baseEF\ctf_astro.pk3 (52 files) ---------------------- 33246 files in pk3 files execing default.cfg com_zoneMegs will be changed upon restarting. execing hmconfig.cfg execing autoexec.cfg Hunk_Clear: reset the hunk ok ----- Client Initialization ----- ----- Initializing Renderer ---- Trying to load "renderer_opengl1_x86.dll" from "D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force"... ------------------------------- QKEY found. ----- Client Initialization Complete ----- ----- R_Init ----- SDL using driver "windib" Initializing OpenGL display Estimated display aspect: 1.250 ...setting mode -1: 1920 1080 Using 8/8/8 Color bits, 24 depth, 0 stencil display. Available modes: '1280x1024 400x300 512x384 640x480 800x600 1024x768 1152x864 1400x1050 320x200 1920x1080' GL_RENDERER: GeForce GT 220/PCIe/SSE2 Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc not found ...GL_S3_s3tc not found ...GL_EXT_texture_env_add not found ...using GL_ARB_multitexture ...GL_EXT_compiled_vertex_array not found ...GL_EXT_texture_filter_anisotropic not found GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GT 220/PCIe/SSE2 GL_VERSION: 3.3.0 NVIDIA 304.117 GL_EXTENSIONS: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB GL_MAX_TEXTURE_SIZE: 8192 GL_MAX_TEXTURE_UNITS_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: -1, 1920 x 1080 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: multiple glArrayElement texturemode: GL_LINEAR_MIPMAP_LINEAR picmip: 0 texture bits: 32 multitexture: enabled compiled vertex arrays: disabled texenv add: disabled compressed textures: disabled Forcing glFinish Initializing Shaders WARNING: Bad shader file scripts/voy_eng.shader has incorrect syntax. ----- finished R_Init ----- ------ Initializing Sound ------ Trying to load "OpenAL32.dll"... Allocated 96 sources. OpenAL default capture device is 'Internes Audio Analog Stereo' OpenAL capture device opened. OpenAL info: Vendor: OpenAL Community Version: 1.1 ALSOFT 1.14 Renderer: OpenAL Soft AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback Device: Plantronics GameCom 780 Analog Stereo Available Devices: Plantronics GameCom 780 Analog Stereo High Definition Audio Controller Digital Stereo (HDMI) Internes Audio Digital Stereo (IEC958) Input Device: Internes Audio Analog Stereo Available Input Devices: Internes Audio Analog Stereo Monitor of High Definition Audio Controller Digital Stereo (HDMI) Monitor of Plantronics GameCom 780 Analog Stereo Plantronics GameCom 780 Analog Stereo Monitor of Internes Audio Digital Stereo (IEC958) Sony Playstation Eye Analoger 4-Kanal-Eingang Sound initialization successful. -------------------------------- Loading vm file vm/ui.qvm... File "vm/ui.qvm" found in "D:\Program Files (x86)\Raven\Star Trek Voyager Elite Force\RPG-X2\pak4.pk3" VM file ui compiled to 1971188 bytes of code ui loaded in 2686880 bytes on the hunk UI_ParseMenuText : too many values! Needed 530 but got 531. UI_ParseButtonText : too many values! Needed 334 but got 335. 74 arenas parsed 90 bots parsed 2 ranksets detected 2 class sets detected --- Common Initialization Complete --- Winsock Initialized Hostname: ubuntuschrottneu IP: 127.0.1.1 Opening IP6 socket: [::]:27960 Opening IP socket: 0.0.0.0:27960 ]/condump dump.txt Dumped console text to dump.txt.
EDIT:
Logisch ist jetzt natürlich das ich ein mismatch habe wenn ich connecten will, allerdings zeigt er auch in menüs wie Sprache auf einmal statt "deutsch" "Gewinner" an und unter Autodownload gibts nicht mehr An und Aus sonder 11 unterschiedliche Einstellungen die absolut keinen Sinn ergeben.
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Ab Zeile 274 wirds interessant: Dein Spiel lädt die QVM's. Stell bitte sicher, dass +set vm_ui 0 +set vm_game 0 +set vm_cgame 0 in deiner .desktop mit angegeben sind
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Code
[Desktop Entry] Encoding=UTF-8 Name=RPG-X2 Comment=RPG-X2 mit Parametern Type=Application Exec=wine start 'D:\\Program Files (x86)\\Raven\\Star Trek Voyager Elite Force\\rpgxEF.x86.exe +set fs_game RPG-X2 +sv_pure 0 +set com_hunkmegs 512 +cinematic rpgx_intro.roq +set vm_ui 0 +set vm_game 0 +set vm_cgame 0' Icon=/home/user/Pfad/zum/Icon.ico StartupWMClass=Programm.exe Name[de_DE]=rpgx
Oder muss ich die Parameter in extra ' ' machen?
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Nein, die Datei ist korrekt, und ich geh mal davon aus, dass du die dll's auch alle soweit hast...
Probier doch bitte mal die Linux-Libraries einzufügen. Soweit ich weiß kann wine die ja parallel nutzen. -
Geht immer noch nicht.
Ich vermute mal das durch das ganze Experimentieren die ganze Installation im Eimer ist. -
Dann ist meine nächste vermutung Wine.
Die Linux-Version läuft bei mir Störungsfrei, von daher, weiß ich, dass es gehen muss, auch ohne wine.
Probier das bitte nochmal und sag mirt, wo du auf schwierigkeiten stößt -
Zitat
Probier das bitte nochmal und sag mirt, wo du auf schwierigkeiten stößtDas Problem liegt bei den Berechtigungen des Linux64 Paketes.
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Für alle Daten die aus dem Archiv entpackt werden.
Ich habe bisher keinen Weg gefunden die Berechtigungen zu ändern. -
Ich muss mir das selber mal ansehen
hast du spontan irgendeine möglichkein, wie ich von Win8 mal auf deinen Desktop schauen aknn? -
Teamviver konntet ihr nutzen.
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Hahaaaa
Nach etlichen Fehlversuchen habe ich es via Wine zum laufen gebracht.
Wirklich sehr interessant wie merkwürdig das da alles unter Unix aufgebaut ist. Nicht unbedingt jeder Manns Sache.
Bisher keine Fehlfunktionen und Connecten kann ich auch. -
Nachdem ich das mit WINE geschafft habe, soll ich da mal ne kleine Anleitung machen? Gerade für Fälle wo Leute Ihre Platte mit den Spieldaten noch haben und aus irgendeinem Grund halt schnell Ubuntu als Ausweich System nehmen wollen?
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Kannst du machen wenn du willst^^
Jetzt mitmachen!
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