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[Gelöst] Condump von Suvi

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Suvak

Suvinator

  • "Suvak" is male

Posts: 62

Spitzname(n): Suvi

Danksagungen: 1

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1

Saturday, February 4th 2012, 6:58pm

Condump von Suvi

----------------------
60548 files in pk3 files
Hunk_Clear: reset the hunk ok
----- Initializing Renderer ----
-------------------------------
----- R_Init -----
SDL using driver "windib"
Initializing OpenGL display
...setting mode -1: 1200 900
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '1600x900 1280x720 1024x600 800x480 1280x768 1280x800
720x480 640x480 800x600 1024x768 1152x864'
GL_RENDERER: ATI Mobility Radeon HD 4500 Series
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...GL_S3_s3tc not found
...GL_EXT_texture_env_add not found
...using GL_ARB_multitexture
...GL_EXT_compiled_vertex_array not found
...GL_EXT_texture_filter_anisotropic not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 4500 Series
GL_VERSION: 3.3.11158 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator
GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor
GL_AMD_pinned_memory GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_AR
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1200 x 900 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 2048 height: 1024
Motionblur image set; width: 2048 height: 1024
Initializing Shaders
WARNING: Bad shader file scripts/fr_cassinibeta.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll) failed:
"Failed loading C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll: Das
angegebene Modul wurde nicht gefunden.
"
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 685774C4
UI_ParseMenuText : not enough lines. Read 532 of 533!
UI_ParseButtonText : not enough lines. Read 340 of 343!
51 arenas parsed
112 bots parsed
5 ranksets detected
5 class sets detected
execing hmconfig.cfg
ui_currentClassSet is read only.
ui_currentRankSet is read only.
r_customPixelAspect will be changed upon restarting.
r_subdivisions will be changed upon restarting.
r_picmip will be changed upon restarting.
com_hunkMegs will be changed upon restarting.
r_customheight will be changed upon restarting.
r_customwidth will be changed upon restarting.
RE_Shutdown( 1 )
Hunk_Clear: reset the hunk ok
----- Initializing Renderer ----
-------------------------------
----- R_Init -----
SDL using driver "windib"
Initializing OpenGL display
...setting mode -1: 1280 800
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '1600x900 1280x720 1024x600 800x480 1280x768 1280x800
720x480 640x480 800x600 1024x768 1152x864'
GL_RENDERER: ATI Mobility Radeon HD 4500 Series
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...GL_S3_s3tc not found
...GL_EXT_texture_env_add not found
...using GL_ARB_multitexture
...GL_EXT_compiled_vertex_array not found
...GL_EXT_texture_filter_anisotropic not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 4500 Series
GL_VERSION: 3.3.11158 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator
GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor
GL_AMD_pinned_memory GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_AR
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1280 x 800 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 2048 height: 1024
Motionblur image set; width: 2048 height: 1024
Initializing Shaders
WARNING: Bad shader file scripts/fr_cassinibeta.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll) failed:
"Failed loading C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll: Das
angegebene Modul wurde nicht gefunden.
"
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 685774C4
UI_ParseMenuText : not enough lines. Read 532 of 533!
UI_ParseButtonText : not enough lines. Read 340 of 343!
51 arenas parsed
112 bots parsed
5 ranksets detected
5 class sets detected
Requesting servers from master master.stef1.ravensoft.com...
CL_ServersResponsePacket
7 servers parsed (total 7)
Resolving motd.stef1.ravensoft.com
motd.stef1.ravensoft.com resolved to 63.146.124.45:27951
84.200.25.19:11000 resolved to 84.200.25.19:11000
Resolving authenticate.stef1.ravensoft.com
authenticate.stef1.ravensoft.com resolved to 63.146.124.45:27953
----- FS_Startup -----
Current search path:
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\{UFP}remake.pk3 (236 files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\zzzzzzzzrpg_combat.pk3 (43 files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\zzrpg_modas.pk3 (16 files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\zzholofedv2.pk3 (8 files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\zstp-rpgxaddons.pk3 (66 files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\zrpg_warlord.pk3 (9 files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\zrpg_modas_s_locations.pk3 (2
files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\zrpg_modas_berp_locations.pk3 (2
files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\zrpgx_addons_v2.pk3 (813 files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\zBellerophon_outline1.pk3 (72
files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uss_maine_v2.pk3 (8 files)
C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\pak5_beta8_4_x.pk3 (90 files)
C:\Users\Flusi\AppData\Roaming\STVEF/RPG-X2
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\zzzzzzzzzstcommodasrefit.pk3 (54 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\zzzzzzPostENDGtackon.pk3 (36 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\zzzzztrantos.pk3 (14 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\zzzzNEMhaz.pk3 (19 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\ZZRPG-XteX.pk3 (393 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\pak5_beta8_4_x.pk3 (97 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\pak4.pk3 (988 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\pak2.pk3 (252 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\pak1.pk3 (4701 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\pak0.pk3 (764 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\extrankv1.pk3 (7 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete Edition/RPG-X2
C:\Users\Flusi\AppData\Roaming\STVEF/baseEF
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\zz_ussvoyagerbeta2.pk3 (488 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\zzzzzzTNGGold.pk3 (402 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\zzzzzuss_skylight.pk3 (297 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\zzzzTLO.pk3 (8 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\zzzuss_dauntless_1-1.pk3 (111 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\uss_serenity_b_v2.pk3 (71 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\uss_serenity_b.pk3 (225 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\uss_ariana.pk3 (219 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\TOSRomulans.pk3 (363 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\riker.pk3 (25 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\raven_trekmaps1.pk3 (65 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\pak92.pk3 (9 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\pak3.pk3 (1685 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\pak2.pk3 (794 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\pak1.pk3 (67 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\pak0.pk3 (19069 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\NX_01_b5.pk3 (261 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\lcars-high.pk3 (252 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\highrez.pk3 (209 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete Edition\baseEF\FC Vest
Collection.pk3 (641 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\enterprise-e.pk3 (137 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\enterprise-e-v2.pk3 (43 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\DeltaFlyer2v.pk3 (151 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\data.pk3 (30 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\crusher.pk3 (24 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\Cassini_beta3.pk3 (141 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\cassini_beta2.pk3 (142 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete Edition/baseEF

handle 1: servlist.dat
----------------------
95167 files in pk3 files
Need paks: @RPG-X2/rpo_locations.pk3@RPG-X2/rpo_locations.pk3@RPG-X2/rpo_defia
nt-maps.pk3@RPG-X2/rpo_defiant-maps.pk3@RPG-X2/rpg_academyv1.pk3@RPG-X2/rpg_ac

ademyv1.pk3@RPG-X2/rpgx_classes.pk3@RPG-X2/rpgx_classes.pk3@RPG-X2/Rapier2.pk3


@RPG-X2/Rapier2.pk3@RPG-X2/pak6.pk3@RPG-X2/pak6.pk3@RPG-X2/pak5_beta8_1.pk3@RP



G-X2/pak5_beta8_1.pk3@RPG-X2/pak55.pk3@RPG-X2/pak55.pk3@RPG-X2/pak50.pk3@RPG-X




2/pak50.pk3@RPG-X2/pak3_r2.pk3@RPG-X2/pak3_r2.pk3@RPG-X2/iowa_pak3-low.pk3@RPG





-X2/iowa_pak3-low.pk3@RPG-X2/iowa_pak2-low.pk3@RPG-X2/iowa_pak2-low.pk3@RPG-X2






/iowa_pak1.pk3@RPG-X2/iowa_pak1.pk3@RPG-X2/iowa_pak0.pk3@RPG-X2/iowa_pak0.pk3@







RPG-X2/enterprise-e-v2.pk3@RPG-X2/enterprise-e-v2.pk3@lua.pk3@lua.pk3@upgrade.








pk3@upgrade.pk3@RPG-X2/CFSDb
erpclasses.pk3@RPG-X2/CFSDberpclasses.pk3@RPG-X2/bsgair.pk3@RPG-X2/bsgair.pk3
Loading "libcurl-3.dll"...WARNING: could not load cURL library
Loading "libcurl-3.dll"...WARNING: could not load cURL library
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 4500 Series
GL_VERSION: 3.3.11158 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator
GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor
GL_AMD_pinned_memory GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_AR
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1280 x 800 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 2048 height: 1024
Motionblur image set; width: 2048 height: 1024
Initializing Shaders
WARNING: Bad shader file scripts/fr_cassinibeta.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll) failed:
"Failed loading C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll: Das
angegebene Modul wurde nicht gefunden.
"
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 685774C4
UI_ParseMenuText : not enough lines. Read 532 of 533!
UI_ParseButtonText : not enough lines. Read 340 of 343!
51 arenas parsed
112 bots parsed
5 ranksets detected
5 class sets detected
Requesting servers from master master.stef1.ravensoft.com...
CL_ServersResponsePacket
7 servers parsed (total 7)
Resolving motd.stef1.ravensoft.com
motd.stef1.ravensoft.com resolved to 63.146.124.45:27951
84.200.25.19:11000 resolved to 84.200.25.19:11000
Need paks: @RPG-X2/rpo_locations.pk3@RPG-X2/rpo_locations.3595bb39.pk3@RPG-X2/
rpo_defiant-maps.pk3@RPG-X2/rpo_defiant-maps.pk3@RPG-X2/rpg_academyv1.pk3@RPG-

X2/rpg_academyv1.pk3@RPG-X2/rpgx_classes.pk3@RPG-X2/rpgx_classes.pk3@RPG-X2/Ra


pier2.pk3@RPG-X2/Rapier2.pk3@RPG-X2/pak6.pk3@RPG-X2/pak6.pk3@RPG-X2/pak5_beta8



_1.pk3@RPG-X2/pak5_beta8_1.pk3@RPG-X2/pak55.pk3@RPG-X2/pak55.pk3@RPG-X2/pak50.




pk3@RPG-X2/pak50.pk3@RPG-X2/pak3_r2.pk3@RPG-X2/pak3_r2.pk3@RPG-X2/iowa_pak3-lo





w.pk3@RPG-X2/iowa_pak3-low.pk3@RPG-X2/iowa_pak2-low.pk3@RPG-X2/iowa_pak2-low.p






k3@RPG-X2/iowa_pak1.pk3@RPG-X2/iowa_pak1.pk3@RPG-X2/iowa_pak0.pk3@RPG-X2/iowa_







pak0.pk3@RPG-X2/enterprise-e-v2.pk3@RPG-X2/enterprise-e-v2.pk3@lua.pk3@lua.pk3








@upgrade.pk3@upgrade.pk3@RPG-X2/CFSDb
erpclasses.pk3@RPG-X2/CFSDberpclasses.pk3@RPG-X2/bsgair.pk3@RPG-X2/bsgair.pk3
Loading "libcurl-3.dll"...WARNING: could not load cURL library
Loading "libcurl-3.dll"...WARNING: could not load cURL library
]/condump HILFE123
Dumped console text to HILFE123.



so das ist das
Borg_! ------------------------------------------------
"Wozu braucht Gott ein Raumschiff?"
"Ich kenne das Schiff wie meine Westentasche..."
"I'm a doctor, not a ..."


Scotty fragt zu einem Getränk :Was ist das ?
Data: Es ist... grün.

Er ist Tod, Jim.
Das wird sicher ein Spaß.
Ich bin Arzt und kein Türstopper.

Tom Paris

Erster Offizer der USS San Diego| Chefingenieur der USS Sovereign| FSX Flugleher und Airleiner so wie landebahnabkratzer| und viel mehr

  • "Tom Paris" is male

Posts: 876

Spitzname(n): Tommy// Tom//D'Kor// Tom's Mudda!//

Location: Werl

Occupation: Montagetechniker bei GSG

Danksagungen: 73

  • Send private message

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2

Saturday, February 4th 2012, 6:58pm

what du lebst?! oO

Sheppard: Es heißt sowas passiert alle 20 Jahre, stimmt's?
Weir: So wurde es uns gesagt.
Sheppard: Wie weit im Voraus kann ich meinen Urlaub einreichen?

Suvak

Suvinator

  • "Suvak" is male

Posts: 62

Spitzname(n): Suvi

Danksagungen: 1

  • Send private message

Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied Seit über 30 Monaten Mitglied

3

Saturday, February 4th 2012, 7:05pm

Collection.pk3 (641 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\enterprise-e.pk3 (137 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\enterprise-e-v2.pk3 (43 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\DeltaFlyer2v.pk3 (151 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\data.pk3 (30 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\crusher.pk3 (24 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\Cassini_beta3.pk3 (141 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\baseEF\cassini_beta2.pk3 (142 files)
C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete Edition/baseEF

handle 1: servlist.dat
----------------------
95167 files in pk3 files
Need paks: @RPG-X2/rpo_locations.pk3@RPG-X2/rpo_locations.pk3@RPG-X2/rpo_defia
nt-maps.pk3@RPG-X2/rpo_defiant-maps.pk3@RPG-X2/rpg_academyv1.pk3@RPG-X2/rpg_ac

ademyv1.pk3@RPG-X2/rpgx_classes.pk3@RPG-X2/rpgx_classes.pk3@RPG-X2/Rapier2.pk3


@RPG-X2/Rapier2.pk3@RPG-X2/pak6.pk3@RPG-X2/pak6.pk3@RPG-X2/pak5_beta8_1.pk3@RP



G-X2/pak5_beta8_1.pk3@RPG-X2/pak55.pk3@RPG-X2/pak55.pk3@RPG-X2/pak50.pk3@RPG-X




2/pak50.pk3@RPG-X2/pak3_r2.pk3@RPG-X2/pak3_r2.pk3@RPG-X2/iowa_pak3-low.pk3@RPG





-X2/iowa_pak3-low.pk3@RPG-X2/iowa_pak2-low.pk3@RPG-X2/iowa_pak2-low.pk3@RPG-X2






/iowa_pak1.pk3@RPG-X2/iowa_pak1.pk3@RPG-X2/iowa_pak0.pk3@RPG-X2/iowa_pak0.pk3@







RPG-X2/enterprise-e-v2.pk3@RPG-X2/enterprise-e-v2.pk3@lua.pk3@lua.pk3@upgrade.








pk3@upgrade.pk3@RPG-X2/CFSDb
erpclasses.pk3@RPG-X2/CFSDberpclasses.pk3@RPG-X2/bsgair.pk3@RPG-X2/bsgair.pk3
Loading "libcurl-3.dll"...WARNING: could not load cURL library
Loading "libcurl-3.dll"...WARNING: could not load cURL library
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 4500 Series
GL_VERSION: 3.3.11158 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator
GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor
GL_AMD_pinned_memory GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_AR
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1280 x 800 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 2048 height: 1024
Motionblur image set; width: 2048 height: 1024
Initializing Shaders
WARNING: Bad shader file scripts/fr_cassinibeta.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll) failed:
"Failed loading C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll: Das
angegebene Modul wurde nicht gefunden.
"
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 685774C4
UI_ParseMenuText : not enough lines. Read 532 of 533!
UI_ParseButtonText : not enough lines. Read 340 of 343!
51 arenas parsed
112 bots parsed
5 ranksets detected
5 class sets detected
Requesting servers from master master.stef1.ravensoft.com...
CL_ServersResponsePacket
7 servers parsed (total 7)
Resolving motd.stef1.ravensoft.com
motd.stef1.ravensoft.com resolved to 63.146.124.45:27951
84.200.25.19:11000 resolved to 84.200.25.19:11000
Need paks: @RPG-X2/rpo_locations.pk3@RPG-X2/rpo_locations.3595bb39.pk3@RPG-X2/
rpo_defiant-maps.pk3@RPG-X2/rpo_defiant-maps.pk3@RPG-X2/rpg_academyv1.pk3@RPG-

X2/rpg_academyv1.pk3@RPG-X2/rpgx_classes.pk3@RPG-X2/rpgx_classes.pk3@RPG-X2/Ra


pier2.pk3@RPG-X2/Rapier2.pk3@RPG-X2/pak6.pk3@RPG-X2/pak6.pk3@RPG-X2/pak5_beta8



_1.pk3@RPG-X2/pak5_beta8_1.pk3@RPG-X2/pak55.pk3@RPG-X2/pak55.pk3@RPG-X2/pak50.




pk3@RPG-X2/pak50.pk3@RPG-X2/pak3_r2.pk3@RPG-X2/pak3_r2.pk3@RPG-X2/iowa_pak3-lo





w.pk3@RPG-X2/iowa_pak3-low.pk3@RPG-X2/iowa_pak2-low.pk3@RPG-X2/iowa_pak2-low.p






k3@RPG-X2/iowa_pak1.pk3@RPG-X2/iowa_pak1.pk3@RPG-X2/iowa_pak0.pk3@RPG-X2/iowa_







pak0.pk3@RPG-X2/enterprise-e-v2.pk3@RPG-X2/enterprise-e-v2.pk3@lua.pk3@lua.pk3








@upgrade.pk3@upgrade.pk3@RPG-X2/CFSDb
erpclasses.pk3@RPG-X2/CFSDberpclasses.pk3@RPG-X2/bsgair.pk3@RPG-X2/bsgair.pk3
Loading "libcurl-3.dll"...WARNING: could not load cURL library
Loading "libcurl-3.dll"...WARNING: could not load cURL library
]/condump HILFE123
Dumped console text to HILFE123.
Loading "libcurl-3.dll"...WARNING: could not load cURL library
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 4500 Series
GL_VERSION: 3.3.11158 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator
GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor
GL_AMD_pinned_memory GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_AR
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1280 x 800 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 2048 height: 1024
Motionblur image set; width: 2048 height: 1024
Initializing Shaders
WARNING: Bad shader file scripts/fr_cassinibeta.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll) failed:
"Failed loading C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll: Das
angegebene Modul wurde nicht gefunden.
"
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 685774C4
UI_ParseMenuText : not enough lines. Read 532 of 533!
UI_ParseButtonText : not enough lines. Read 340 of 343!
51 arenas parsed
112 bots parsed
5 ranksets detected
5 class sets detected
]/reconnect
Resolving motd.stef1.ravensoft.com
motd.stef1.ravensoft.com resolved to 63.146.124.45:27951
84.200.25.19:11000 resolved to 84.200.25.19:11000

WARNING: You are missing some files referenced by the server:
RPG-X2/rpo_locations.pk3 (local file exists with wrong checksum)
RPG-X2/rpo_defiant-maps.pk3 (local file exists with wrong checksum)
RPG-X2/rpg_academyv1.pk3
RPG-X2/rpgx_classes.pk3
RPG-X2/Rapier2.pk3
RPG-X2/pak6.pk3
RPG-X2/pak5_beta8_1.pk3
RPG-X2/pak55.pk3
RPG-X2/pak50.pk3
RPG-X2/pak3_r2.pk3
RPG-X2/iowa_pak3-low.pk3
RPG-X2/iowa_pak2-low.pk3
RPG-X2/iowa_pak1.pk3
RPG-X2/iowa_pak0.pk3
RPG-X2/enterprise-e-v2.pk3
lua.pk3
upgrade.pk3
RPG-X2/CFSDberpclasses.pk3
RPG-X2/bsgair.pk3
You might not be able to join the game
Go to the setting menu to turn on autodownload, or get the file elsewhere

RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 4500 Series
GL_VERSION: 3.3.11158 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator
GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor
GL_AMD_pinned_memory GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_AR
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1280 x 800 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 2048 height: 1024
Motionblur image set; width: 2048 height: 1024
Initializing Shaders
WARNING: Bad shader file scripts/fr_cassinibeta.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll) failed:
"Failed loading C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll: Das
angegebene Modul wurde nicht gefunden.
"
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 685774C4
UI_ParseMenuText : not enough lines. Read 532 of 533!
UI_ParseButtonText : not enough lines. Read 340 of 343!
51 arenas parsed
112 bots parsed
5 ranksets detected
5 class sets detected
Loading dll file cgame.
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\cgamex86.dll)...
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\cgamex86.dll) failed:
"Failed loading C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\cgamex86.dll: Das
angegebene Modul wurde nicht gefunden.
"
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\cgamex86.dll)...
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\cgamex86.dll): succeeded ...
Sys_LoadDll(cgame) found vmMain function at 1F7463E4
WARNING: no External lightmap files found Falling back to Quake3 Lightmapping
stitched 666 LoD cracks
...loaded 8584 faces, 14286 meshes, 694 trisurfs, 0 flares
ERROR: Failed to parse .model file for character: ptrell/main/gold
ERROR: Failed to parse .model file for character: kenn2/outduty/default
ERROR: Failed to parse .model file for character: riker/main/gold
File ext_data/classes/Berp_2010.classes was way too big to be loaded.
********************
ERROR: Couldn't load classset script: Berp_2010
********************
forcefully unloading cgame vm
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 4500 Series
GL_VERSION: 3.3.11158 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator
GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor
GL_AMD_pinned_memory GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_AR
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1280 x 800 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
framebufferSupported: 0
glslSupported: 0
WARNING: Framebuffer rendering path disabled
Motionblur image set; width: 2048 height: 1024
Motionblur image set; width: 2048 height: 1024
Initializing Shaders
WARNING: Bad shader file scripts/fr_cassinibeta.shader has incorrect syntax.
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll) failed:
"Failed loading C:\Users\Flusi\AppData\Roaming\STVEF\RPG-X2\uix86.dll: Das
angegebene Modul wurde nicht gefunden.
"
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll)...
Sys_LoadDll(C:\Users\Flusi\Desktop\The Last Outpost RPG-X Complete
Edition\RPG-X2\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 685774C4
UI_ParseMenuText : not enough lines. Read 532 of 533!
UI_ParseButtonText : not enough lines. Read 340 of 343!
51 arenas parsed
112 bots parsed
5 ranksets detected
5 class sets detected
]/condump volldermuell
Dumped console text to volldermuell.
Borg_! ------------------------------------------------
"Wozu braucht Gott ein Raumschiff?"
"Ich kenne das Schiff wie meine Westentasche..."
"I'm a doctor, not a ..."


Scotty fragt zu einem Getränk :Was ist das ?
Data: Es ist... grün.

Er ist Tod, Jim.
Das wird sicher ein Spaß.
Ich bin Arzt und kein Türstopper.

RPGX-Member Thomas Crown

alias Tovik & Earnhardt

  • "Thomas Crown" is male

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Saturday, February 4th 2012, 7:13pm

Scheint, als dass dir das Berp Classset fehlt.

Admin/in B'Elanna

Enchanted Swiftie / Adminin

  • "B'Elanna" is female

Posts: 2,790

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Saturday, February 4th 2012, 7:19pm

Ja, das war es wohl. Hat sich aber ja alles geklärt; Suvak war ja jetzt gerade da.
"I've found time can heal most anything and you just might find who you're supposed to be" - Taylor Swift

Es hat sich bereits 1 registrierter Benutzer bedankt.

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Suvak (05.02.2012)

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